During a post-keynote Q&A during Microsoft’s Build conference, Phil Spencer said that, since Halo 5 was designed for the Xbox only, it will not be made available on PC.  “I get out of saying ‘all,’ because I think there are games that people want to play in front of their monitor with a keyboard and mouse,” Spencer commented, referring to a statement that “all” games would be on both platforms. “And I want to be somebody that builds those games. I don’t want to make it some kind of artificial mandate, because then I think we end up with ‘Frankengames’, games that really weren’t meant for a certain platform. And because some suit said, ‘Hey, everything’s gotta run on both platforms’, you end up with something people don’t want.”
Despite this statement, he did not say that the Halo franchise would not ever make the transition.  “In terms of Halo FPS on PC, I think there’s a ton of opportunity for us right now, but I don’t want to get into a world where we’re looking back, like at Halo 5. It doesn’t mean there’s nothing there that could ever end up on PC, but I’d much rather look forward with what our plans are.”

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