Dishonored — Rectify Gaming https://www.rectifygaming.com/tag/dishonored/ Fri, 12 Mar 2021 21:46:37 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://www.rectifygaming.com/wp-content/uploads/2022/03/cropped-Rectify-Gaming-Purple-32x32.png Dishonored — Rectify Gaming https://www.rectifygaming.com/tag/dishonored/ 32 32 Dishonored, Fallout 4, Fallout 76, Prey, & Skyrim The First Batch Of FPS Boost-Supported Bethesda Titles, Microsoft Reveals https://www.rectifygaming.com/dishonored-fallout-4-fallout-76-prey-skyrim-the-first-batch-of-fps-boost-supported-bethesda-titles-microsoft-reveals/ https://www.rectifygaming.com/dishonored-fallout-4-fallout-76-prey-skyrim-the-first-batch-of-fps-boost-supported-bethesda-titles-microsoft-reveals/#respond Fri, 12 Mar 2021 21:45:50 +0000 https://rectifygaming.com/?p=106008 To the plenty of Xbox Series X & Xbox Series S owners, many went the lengths to own either of the next-generation consoles for the benefits of the system. One that Microsoft elaborated is the improved performance of fan-favorite entries from the previous Xbox One system. The firm later elaborated on that with FPS Boost [...]

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To the plenty of Xbox Series X & Xbox Series S owners, many went the lengths to own either of the next-generation consoles for the benefits of the system. One that Microsoft elaborated is the improved performance of fan-favorite entries from the previous Xbox One system. The firm later elaborated on that with FPS Boost which graced a handful of titles just in February.

On Thursday during the Xbox + Bethesda roundtable livestream, Xbox General Manager Aaron Greenberg welcomed the notion that FPS Boost will also be aiming its crosshairs at some Bethesda games that will be coming to Xbox Game Pass “soon”. Greenberg does fail to leave out which of those titles will be included in the new installment in the coming future.

But elsewhere during the Major Nelson Podcast held on Friday, co-host Jeff Rubenstein shares that Dishonored, Fallout 4, Fallout 76, Prey, & Skyrim will be finding FPS Boost support first. You can view the segment from the show below:

“The thing about Prey […] is actually a game that will benefitting from the FPS Boost treatment,” Rubenstein reveals during the show. “So, five of these games that are now in Xbox Game Pass are getting that FPS Boost treatment. That is: Dishonored: Definitive Edition, Skyrim: Special Edition, Fallout 4, Fallout 76, and Prey.

And you’ll be able to see the specifics, but as part of an update you’ll actually be able to control – do you want to increase the framerate or do you want to play it the way that you know the game shipped.”

This is only the first of what Microsoft has planned for work regarding Bethesda following the acquisition. The Xbox company has pressed that it will be elaborating further on its intentions with its latest purchase sometime later this summer. You can read the full report by heading here.

What FPS Boost title are you excited to try first?

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Arkane Studios’ Creative Director Tells Mainline Story For Dishonored Is Complete, Team Could Return To Universe Later On https://www.rectifygaming.com/arkane-studios-creative-director-tells-mainline-story-for-dishonored-is-complete-team-could-return-to-universe-later-on/ https://www.rectifygaming.com/arkane-studios-creative-director-tells-mainline-story-for-dishonored-is-complete-team-could-return-to-universe-later-on/#respond Sat, 30 May 2020 16:24:35 +0000 https://rectifygaming.com/?p=98531 What certainly took fans off guard was the previous report made back in August of 2018 where Arkane Studios’ Lead Designer Ricardo Bare told VG27/7 that the team would be putting the story for Dishonored on halt following its sequel which shipped back in 2017. Not to be confused, the team did ship Dishonored: Death [...]

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What certainly took fans off guard was the previous report made back in August of 2018 where Arkane Studios’ Lead Designer Ricardo Bare told VG27/7 that the team would be putting the story for Dishonored on halt following its sequel which shipped back in 2017. Not to be confused, the team did ship Dishonored: Death of the Outsider the year after Dishonored 2, but the game is posed as a spin-off.

“­I can’t say definitely what might happen down the road, anything could happen, but [Dishonored] is resting for now,” Bare told the outlet at the time. But according to Creative Director for Arkane Studios Dinga Bakaba, that is an inaccurate estimate of the series’ current stance.

Speaking with IGN Middle East, Bakaba explains that the core story – the one involving Corov Attano and Emily Kaldwin – is finished and the studio does not plan to return to the portion of Dishonored any further.

So, whatever happens, that Dishonored is complete. This is the best, and most honest answer we can give but, in any case, I don’t think we will be revisiting that.

Given from the wording regarding ‘that’ story for Dishonored, it does leave room to suspect that we could see newer entries in the same universe that is shared with the first two games. Bakaba explained with the mainline series already done, further elaborates by telling “that story is over” specifically. Even more, he revisits the concept of Dishonored 2 to be fairly unique to the property and Arkane Studios as a whole seeing that the firm does not introduce follow-ups for their projects.

While it is uncertain where the future lies for Dishonored as of now, Arkane is currently underway with a new property that was revealed last June. During Bethesda’s E3 Showcase, the Lyon-based subsidiary announced Deathloop. You can read the full announcement by heading here.

What do you think Arkane Studios should do next for the Dishonored franchise?

Source: IGN

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Raphael Colantonio Departing From Arkane Studios https://www.rectifygaming.com/raphael-colantonio-departing-from-arkane-studios/ https://www.rectifygaming.com/raphael-colantonio-departing-from-arkane-studios/#respond Tue, 27 Jun 2017 19:44:09 +0000 https://rectifygaming.com/?p=26184 Raphael Colantoni, the president of Arkane Studios who are behind award-winning games Dishonored 2 and Prey, has announced he is stepping down from his position at the studio. He cited his reason for stepping down is "to spend some time with my son and reflect on what is important to me and my future." Colantonio [...]

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Raphael Colantoni, the president of Arkane Studios who are behind award-winning games Dishonored 2 and Prey, has announced he is stepping down from his position at the studio.
He cited his reason for stepping down is “to spend some time with my son and reflect on what is important to me and my future.” Colantonio posted the announcement on Bethesda Softwork’s website.
Fans who may express fear about what may happen to future titles produced by Arkane should not be worried as Colantoni wrote, “ZeniMax strongly believes in Arkane’s ability to make great games, and is committed to supporting the studio. My long-time friend and colleague, Harvey Smith, will oversee the team in Austin and I will be around for as long as necessary to ensure a smooth transition to the new management team in Lyon.”
For those who may be wondering who Harvey Smith is, he was the director for Dishonored and its sequel. While Harvey Smith will be picking up a lot of the duties, nothing was announced on who shall take over as president of Arkane Studios.
Colantoni concluded the post by saying, ” I’d like to thank the Arkane fans for their passion and support. I proudly join them as Arkane Studios’ biggest champion, and I look forward to playing the extraordinary new games the studio is working on.”

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Dishonored 2 can be played entirely without powers https://www.rectifygaming.com/dishonored-2-can-be-played-entirely-without-powers/ https://www.rectifygaming.com/dishonored-2-can-be-played-entirely-without-powers/#respond Tue, 14 Jun 2016 20:44:34 +0000 http://rectifygaming.com/?p=14436 Dishonored was known for the many brutal ways you could eliminate enemies with your powers, but in Dishonored 2 you can choose to ignore these altogether. Co-creative director of Arkane Studios Harvey Smith and Bethesda's Vice President Pete Hines both announced this yesterday. Smith took to Twitter to say "you can literally say no to [...]

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Dishonored was known for the many brutal ways you could eliminate enemies with your powers, but in Dishonored 2 you can choose to ignore these altogether.
Co-creative director of Arkane Studios Harvey Smith and Bethesda’s Vice President Pete Hines both announced this yesterday.
Smith took to Twitter to say “you can literally say no to the Outsider: ‘I’ve had enough of your gifts'”
Hines used an IGN live stream of the game to say “you can play the entire game with no powers whatsoever”
The levels have been designed with this in mind, so you can still complete the game if you choose this approach.

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