Renaimal chapter 4 walkthrough

Discover everything you need to know about Chapter 4 No Shelter walkthrough in Reanimal, including how to progress in it.

Reanimal is a horror action-adventure where you dive into a mysterious nightmare version island. Enemies start chasing you if you get caught while progressing. Right after navigating through the flooded city, you enter a barn where you rescue your friend.

Previously on Reanimal

barn

The large entity starts chasing you while escaping. Moving inside the bus at the bus stop allows you to enter an orphanage courtyard and begin a new chapter called No Shelter. You solve the clock tower puzzle while progressing and interact with the coffin.

Get Inside Clock Tower

cilmb ladder

After getting out of the bus, you find yourself in front of the building. The door at the front is locked, requiring you to find an alternate path to move inside. Collect the poster from the pole on the left side of the yard just before the building.

Make your way to the right side of the building and use the ladder to get up to the roof. You need to pull the ladder down to use it. Move across the roof and drop down from the gap. Use the ladder to reach the lower platform and encounter the clock.

Clock tower

Move to the east side of the ramp to get to the clock needle. You need to pull it down to the right by moving both needles. Go to the right side and move inside the broken glass. Jump down onto the base after passing through the broken glass. Make sure to use the crowbar to break the kids in the clock tower to obtain the Sacred to Dust achievement.

Clock

Fight Enemies and Use the Crowbar

unlocking door

Get inside the secret room by crawling through the small opening of the bookcase in the clock tower to obtain a poster. Move through the bookcase from the first room of the clock tower and use the crowbar to hit the enemy. Move the mask from the middle of this room.

Move to the backside of this area towards the wardrobe and use the crowbar to open it. Move through the opposite side to move aside the small wooden crate. Unlock the door after moving away the crate and continue moving down the hall.

clock tower inside

Eventually, you encounter multiple enemies after passing through the frozen children. Continue fighting the enemies till you find a small vent on the left. Descend from the vent and quickly take cover behind the tables.

Use your weapon to fight the enemies here, or turn on the crouch mode to go through the stairs without getting caught. Eliminating the little spider with a crown on its head in the hall allows you to obtain the Long Live the Kind trophy.

Escape From Spiders

escaping enemies

Take the stairs and pass through the door after fighting with the spiders. There’s a shining light at the front of this door, making it easier to find. Wait for the pig to get completely into the hole. Once done, drop down from the gap and move to the left to enter the door.

Move to the other corner and interact with the switch on the wall to turn on the lights. Go inside the door near the switch and get ready to fight with more spiders. You can also collect the poster from the wall inside the room, past the hallway switch area.

broken bridge

Use your weapon to tackle all the little spiders in this room, especially the ones sitting in front of you. Pass through the furniture after defeating all the spiders and enter the next door. After taking a few steps ahead, make a big jump to go through the gap and enter the door on your left.

sneaking

 Turn on the crouch mode to enter the dark room and slowly walk past the spiders without getting caught.

Captured by Spider Kids

fighting spiders

The little spiders awake if you make any noise while traversing. Approach the door at the end and use the crowbar to unlock it. Quickly cover some distance and jump down from the big hole to land on the wooden cupboard.

bookcase

Approach the bookcase and use the designated button to push it to make a temporary path. This allows you to move through the door to enter the room next to you. Defeat the spiders after getting inside the next room and quickly interact with the spinning wheel, preventing your friend from falling into a hole.

spining the wheel

You can also choose to wait before making your way towards the wheel and move to the left to interact with the coffin. After defeating all the spiders in this room, move to the upper platform and use the wheel to help your friend move up.

Once done, rush towards your friend and pull him in a straight direction. More little spiders arrive here and catch you off guard, allowing us to enter the next chapter (Down in a Hole).

Hi, I’m Ali. I started gaming with Max Payne, and it set the tone for my interest in darker, more immersive experiences. I mostly play soulslikes, RPGs, and FPS titles that focus on tight mechanics and pacing.

I have a strong appreciation for game soundtracks and how they shape the overall experience. I’m also a long-time horror fan, across both games and films, with a preference for atmosphere-driven storytelling. This space reflects that passion, exploring games through both their mechanics and the atmosphere they create.

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