
Dead by Daylight company Behaviour Interactive announces on Tuesday that it has acquired Darkest Dungeon developer Red Hook Studios. “The way is lit. The path is clear,” Behaviour Interactive wrote in a post on X for the new acquisition. “Darkest Dungeon has long been a series we’ve admired, enjoyed (and maybe even lost a little sleep over) as fans, and the opportunity to welcome Red Hook as a fully independent studio under the Behaviour banner is nothing short of a thrill.”
The announcement comes just short of a week since the shuttering of Project T and subsequently the closure for Midwinter Entertainment. Both parties partnered on a new Dead by Daylight title which the publisher stated to be performing poorly from internal testing. The new deal includes Red Hook Games remaining independent under a new parent company.
You can read statements on the acquisition below:
It’s a privilege to welcome a developer of Red Hook’s calibre. Earlier this year, we established an ambitious goal for our future as a publisher – to make Behaviour synonymous with horror, and surround Dead by Daylight with a library of similarly exceptional horror games. Our acquisition of Red Hook is another emphatic step towards this objective, with more to come.
Behaviour Interactive CEO Remi Racine
“We’ve found kindred spirits in the Behaviour team. Both studios are Canadian, independent, and devoted to fantastic horror games. Where we differ is scale, which opens the door to new possibilities. Behaviour’s support will help us pursue our vision for Red Hook’s future, and focus fully on transforming Darkest Dungeon into an absolute juggernaut of the dark fantasy genre,” Red Hook Studios co-founder Chris Bourassa added.
Tyler Sigman, Red Hook Studios co-founder also stated: “Joining forces with Behaviour is exciting on multiple levels. They have demonstrated a commitment to allowing our team to continue developing Darkest Dungeon in the manner we know best, but with the benefit of their considerable knowledge and resources. We are stronger together than apart. Critically, there is a shared love of Darkest Dungeon, and with Behaviour’s help we can delve even deeper into the franchise.”
Are you surprised by this sudden acquisition by Behaviour Interactive?







