
Although Xbox Cloud Gaming is not the most sophisticated cloud streaming platform on the market, it is impressive the impression the service has made in its short run so far. While originally unique to Android devices, the service has expanded to iOS, PC, console, and the most recent update to televisions in collaboration with Samsung. But, it is to not stop there.
Previously, a story went out referencing a new product – a streaming puck. Similarly oriented to a Roku, the device will simply plug in and owners can tap into xCloud and begin playing without the need for a console. Additionally, the service last year received the upgrade in its servers to the likes of the Xbox Series X which drastically levels the experience out bringing more consistency to avid users like a tighter resolution and smoother performance.
According to The Verge’s Tom Warren on Twitter, it appears that the service is officially enabling 120Hz support for Xbox Cloud Gaming devices this week. For select titles such as Yakuza: Like a Dragon and Rainbow Six Siege, there are now options to choose for performance or resolution.
So not only will games offer to stream at a higher performance beyond 60 frames per second, but there is also the option to render at a greater resolution as well – presumably 1440p or even 4K. Atop of that, titles have illustrated to load much faster than before which is a good sign as well for the platform.
While continuous improvements are being made to Xbox Cloud Gaming, Microsoft has elaborated that its emphasis on xCloud will not outweigh console. Speaking to gamesindustry.biz, the firm shares new aspects for its shared platforms are still underway alongside cloud. You can read the full report by heading here.
Are you excited to see Xbox Cloud Gaming implement better options for supported devices?







