Capcom Vancouver is ditching the engine they used to create Dead Rising, and instead they are partnering with Epic Games to use UE 4 for their upcoming Dead Rising game.
When Dead Rising 3 came out as a launch title on Xbox One, I was visually impressed with the numbers of undead people on the screen, and at the same time it gave us a steady FPS. We are looking forward to see what Capcom does with UE4
From Joe Nickolls, the Studio Director:
“We have some ambitious visions for where we want to take our next games and while our previous proprietary engine served the needs for the projects at the time, shifting to Unreal Engine 4 delivers the right tools for our future direction. Not only will we be developing on a powerful and versatile platform, we’ll also work closely with the team at Epic to maximize the capabilities of the latest and greatest technology. Using this industry leading engine also allows us to quickly integrate new talent onto our projects so that we can focus on pioneering new world class entertainment.”
Source: Capcom






