Since players got their hands on Halo Infinite, it was instant that the game found its sweet spot when it came to the core gameplay. From our review of the game, David Rodriguez concluded with “The story of Master Chief and Cortana is riveting, the Banished make excellent enemies and the multiplayer is the most fun I’ve had since Halo 3.” However, the post-launch for the game is left into question if 343 Industries can manage a live-service title.

While it is reported that the game is internally blamed for the quick downfall of Battlefield 2042, fans currently bombard the Halo studio with questions on where its promises for more content is. Now six months later, Season 2 – Lone Wolves is here. However, plenty is still missing from the game like co-op campaign which was pushed to mid-season 2 now.

Howbeit, there was more that was planned for the full game which we never received. From Twitter user @ChrisRayGun, he claimed Halo Infinite originally projected its multiplayer to be hero-based like Overwatch or Apex Legends. But, it was discarded early on.

But what makes this claim more eye-opening is that Bloomberg Tech’s Jason Schreier corroborated the post on Reddit in response. “This was actually cut from my article late last year – yes, 343 spent a while prototyping a hero-based system,” he explained in the post on the message board thread.

“I don’t remember exactly when they switched to the current version (and the tweet linked here seems exaggerated to the point where it’s mostly false) but I can confirm that they were working on various hero-based prototypes. In fact, I think there were both PVP and PVE prototypes built.” But, that is not the only prototype in the woks for the game.

The latest string of leaks for Halo Infinite unveils battle royale is in the works. From Windows Central’s Jez Corden, it is explained that Certain Infinity has been working on ‘Project Tatanka’ for two years and is likely to ship the mode by Season 3 or Season 4. Elsewhere recently, 343 Industries pressed on other matters for the multiplayer for Halo Infinite.

While an overarching ranking system is absent aside from the battle pass, the developer is working on a career progression system. However, it will be some time until it is implemented as the game studio explained it is still in the design phase. You can read the full report by heading here.

Are you surprised by the discovery of initial plans for Halo Infinite’s gameplay?

Source: Reddit

Nick Moreno Content Writer

Nick has over a decade of video game journalism under his belt. Outside of writing about trending & indie releases, he has also provided coverage at multiple events across the United States including Penny Arcade Expo & E3.

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