Summary

7/10

If you enjoy card fusion systems, clever roguelike loops, and enough pirate puns to sink a sloop, this is a treasure chest overflowing with content. The sea is wide, the relics are shining, and the Arena still hungers for fresh champions. This follow up is fun, polished, and ready to steal countless hours of your gaming time.

Pirates Outlaws 2 Heritage proves that sometimes the best loot in life comes from a well crafted sequel. And as any good captain knows, you never leave a treasure unclaimed.

Developer – Fabled Game

Publisher – Fabled Game

Platforms –   PC (Reviewed)

Review copy given by Developer

Pirates Outlaws 2 Heritage is the kind of sequel that makes you want to raise the sails, grab your deck of cards, and shout out a hearty yo ho ho before diving straight in. As someone who usually treats roguelike deckbuilders like a quick grog break between longer AAA sessions, I did not expect this one to hook me so hard. The original Pirates Outlaws was already a hidden treasure, but this sequel is the real motherlode. It improves almost every system while polishing the parts that already shined.

Right away, Heritage hits you with that classic charm that made the first game fun, but now everything has been upgraded to feel smoother, faster, and more tactical. The new combat system makes every turn feel like you are juggling bombs while walking the plank. The Countdown mechanic forces you to think before you swing your metaphorical cutlass, because enemies now react to card plays and redraws. It is brilliant. It is stressful. It is exactly the kind of stress that makes a roguelike worth its salt.

The massive pile of two hundred fifty collectible cards means you always have something new to test out, fuse, or evolve. The new three in one evolution setup is genius. Collect three identical cards and you get to choose one of two upgrade paths. It feels like customizing your own pirate ship, except instead of cannons you are tuning damage multipliers and defense tricks. Every run slowly transforms your deck from a dinghy into a warship.

Relics return in full force too, with over eighty of them scattered across the seas like a dragon’s hoard waiting to be plundered. The synergy between relics and the new class mechanics is tighter than a reef knot. Each hero begins with their own attributes and starting deck, and unlocking new outfits makes them feel even more specialized. When you complete full relic sets and unlock their bonus perks, it feels like striking gold on an uncharted isle.

Companions are a welcome twist as well. Before a run you can add a companion’s ability card to your starter deck, giving your strategy a little extra spice. It is like having a parrot on your shoulder except this one actually helps instead of squawking in your ear.

Navigation mode is the biggest surprise though. Instead of the fixed routes from before, you now sail with real freedom across a series of regions packed with random encounters, hidden islands, relic caches, and sea monsters that have no intention of letting you live long enough to brag about it. Hunting down all nine Sea Masters becomes a full blown maritime adventure, complete with moments where you feel lucky and moments where the ocean makes you feel like chum.

Arena mode is still the ultimate proving ground. It is sweaty, brutal, and absolutely addicting. Every fight pushes your deck to its limits as you aim for the champion. You need relic management, clean card flow, and more guts than a kraken autopsy. Winning here does not just feel good. It feels legendary.

The Heritage system ties it all together by letting you upgrade long term passives and unlock stronger starting builds. The talent tree works beautifully for a roguelike. It gives you tangible progression but never hands you victory on a silver platter. You still need skill, planning, and a little bit of luck from the pirate gods.

The Black Market and Workshop round out the experience by giving you control over deck quality. Crafting golden cards is incredibly satisfying and banishing a useless card forever feels like throwing a mutinous crew member overboard. In a good way.

The world of New Elysia is more ambitious than the first game too. The flavor text, art style, and inventive alchemy themed designs give this sequel a unique identity without abandoning the charm of the original. It is familiar in all the right ways but it has enough new ideas to feel like a true next chapter instead of a recycled voyage.

At the end of the day, Pirates Outlaws 2 Heritage delivers everything fans of the first game wanted while throwing in loads of new mechanics, surprises, and shiploads of replay value. It plays better. It looks better. It feels deeper. It is the kind of sequel that makes the original feel like the first map in a sprawling treasure hunt.

If you enjoy card fusion systems, clever roguelike loops, and enough pirate puns to sink a sloop, this is a treasure chest overflowing with content. The sea is wide, the relics are shining, and the Arena still hungers for fresh champions. This follow up is fun, polished, and ready to steal countless hours of your gaming time.

Pirates Outlaws 2 Heritage proves that sometimes the best loot in life comes from a well crafted sequel. And as any good captain knows, you never leave a treasure unclaimed.

Will “Fncwill” Hogeweide Social Marketing & Press Relations

Will is a long-time veteran of the game review world. He is a QA Tester of not only video games, with his name in many game credits, but has also worked QA for many of our favorite tech products for multiple companies. Will can almost always be found gaming while also chatting away on Discord.

Related Articles

  • Reviews
    lego batman legacy of the dark knight
    Review – LEGO Batman: Legacy of the Dark Knight

    Yesterday

  • Reviews
    Review: Rune Dice

    Yesterday

  • Reviews
    Review: STICKER/BALL

    May 27, 2026

  • Reviews
    lego batman legacy of the dark knight
    Review – LEGO Batman: Legacy of the Dark Knight

    Yesterday

  • Reviews
    Review: Rune Dice

    Yesterday

  • Reviews
    Review: STICKER/BALL

    May 27, 2026

  • Reviews
    Review: Serpent’s Gaze (Early Access)

    May 27, 2026