
When concerning Electronic Arts’ palette of titles from its own game studios, the publisher has an immensely diverse repertoire of titles ranging across several IP alongside different genre for all audiences. Namely, the firm is most noted for its stretch of annual sports-focused releases. So far, EA Sports PGA Tour & Super Mega Baseball 4 rolled out in 2023 with already confirmation on Madden NFL 24 & the upcoming EA Sports FC to replace FIFA later this year.
Additionally, Electronic Arts has a slew of teams working on other exciting properties. Already, we are aware BioWare is crafting away at a new Mass Effect & Dragon Age game. Furthermore, Respawn Entertainment has more Star Wars content alongside its growing Apex Legends live-service. Not to mention The Sims developer Maxis confirmed a new entry is on the way. Even more, EA Originals is teaming with Ascendant Studios on Immortals of Avenum which got a new date scheduled for this August.
In a press release from Electronic Arts this month, it reveals a new initiative to give its “creative leaders” more flexibility with its assets by forming two central divisions – EA Entertainment & EA Sports.
We are announcing the next step of our strategy by aligning our studios into two organizations that report to me — EA Entertainment and EA SPORTS. This evolution of our company continues to empower our studio leaders with more creative ownership and financial accountability to make faster and more insightful decisions around development and go to market strategies.
These steps will accelerate our business, drive growth, and deliver long-term value for our people, our players and our communities. EA Entertainment encompasses extraordinary owned IP, including some of the world’s most beloved blockbuster franchises, as well as licensed IP through powerful collaborations. We’re building the future of interactive entertainment on a foundation of legendary franchises and innovative new experiences, which represents massive opportunities for growth.
Andrew Wilson, Electronic Arts CEO
Part of the new forming for EA Entertainment, chief studio officer Laura Miele will now pose as the president of technology & central development. “She will oversee key studios, empowering them with more creative ownership, while continuing to lead central technology and development services to drive execution and operational efficiencies,” Wilson explains.
Furthermore, Respawn Entertainment founder Vince Zampella will continue under this newly formed division to further lead Star Wars, Apex Legends, and Battlefield development. similarly, Samantha Ryan will continue her focus on single-player content whilst Jeff Karp furthers his work on the mobile aspect for Electronic Arts. “Jeff and his team will partner with franchise leaders to build on the success of titles such as FIFA Mobile to create connected ecosystems for our players.”
EA Sports is home to some of the most valuable properties in all of sports, with an incredible portfolio of IP, massive online communities with hundreds of millions of fans, and more global rights for more sports than anywhere else in interactive entertainment. Cam Weber has been appointed President of EA Sports, guiding the organization responsible for our genre-leading EA Sports experiences and our entire racing portfolio.
With expanded business ownership, he will accelerate the teams’ ambitious growth plans, including building EA Sports FC and our American football franchises into connected multi-platform ecosystems. Through Cam’s unparalleled leadership, our EA SPORTS teams are already the best in the business, and we are positioned to lead the future of sports fandom.
“With cultural and generational trends continuing to expand the definition of games beyond play to new modes of watch, create and connect, we must continually evolve to meet and engage players on their terms, and through their preferred platforms,” Wilson elaborates on a new generational push for content to a broader audience. He speaks in the sense of an avenue to appeal to newer consumers – not for new hardware.
“Newly appointed EVP and Chief Experiences Officer David Tinson will lead the EA Experiences team to develop and scale services and capabilities across Commercial, Marketing, WWCE, EAX and Positive Play in order to inspire, engage and connect fans, in and around our games. David’s vision, passion, and focus on culture-defining storytelling and experiences will position this team to drive business impact and amplify the power of our communities both in and beyond our games.”
In a similar turn of events, Starbreeze Studios acted in a similar fashion. Although the firm did so to avoid shuttering the entire operation, breaking into two segments effectively sufficed for the company to recoup and go ahead with plans to ship Payday 3. You can read the full report by heading here.
What has you excited for this new move from Electronic Arts?
Source: Electronic Arts






