
Summary
While the live-service model might be one of its biggest negatives, MultiVersus is still a great fighting game that has the potential to be the greatest crossover platform fighting title.
Developer – Player First Games
Publisher – Warner Bros. Games
Platforms – Xbox Series X|S, PlayStation 5, PC (Reviewed)
Warner Bros. and Player First Games have released the full version of MultiVersus and the game came back stronger than we remember from the beta. A lot of improvements have been made in character design, gameplay mechanics, and more importantly, stage designs. It was also released with brand-new characters like The Joker, Jason Voorhees, and Agent Smith from The Matrix.
MultiVersus is one of the very few platform fighters that’s using the live service model by adding new content every season and allowing players to pay to unlock new fighters. Through its first two seasons, the Warner Bros. fighting game offers 28 different fighters to unlock. One of the neat features of MultiVersus is that there are weekly fighter rotations that allow players to try out characters they may not have unlocked yet.

There is no question that this fighting game has tons of content to grind for such as cosmetics for your fighters, earning additional in-game currency through missions, or the Battle Pass. Sometimes between Events, Battle Pass levels, and Missions, it can seem overwhelming at first because a lot is going on and it’s hard to keep track of what you are earning.
The gameplay in MultiVersus feels smooth and landing hits on your enemy has never felt more satisfying. This game comes with a nice variety of move sets to use for each character so it doesn’t feel like you’re constantly doing the same thing over again.

The 2v2 gameplay in MultiVersus shines the most in team-based battles. The first team to win four stocks overall takes the set. It’s often challenging to differentiate between teammates and enemies in fighting games like Brawlhalla or Super Smash Bros, particularly when another player is using the same fighter with an identical skin. Player First Games nailed the outline of teams in this game so it’s super easy to understand the situation at hand in 2v2.
Stages in this fighting title don’t come with just good looks, they come with hazards that can work for you or against you. For example, the Warner Bros. Tower Stage has a large logo in the center, and at random times the WB logo will open and it can hit a player and add more damage to them. It’s not necessarily an important feature, but a fun one at least.

MultiVersus has fantastic audio features including the voice lines for each fighter. Warner Bros and Player First Games really went out of their way to hire voice actors like Mark Hamill to do lines for Joker and of course some of the original voice actors for the other fighters. What impressed me the most is that each fighter has a line related to every other character in the game, whether they are fighting against them or fighting alongside them.
Players will need to spend money to unlock all desired fighters and additional content to enjoy the game to the fullest. To me, that’s the biggest battle and negativity surrounding the future of MultiVersus. It’s very possible this could be the fighting game version of “Fortnite”, but it has a long way to go. The biggest moments for this platform fighter will be the future of its crossover events. We have already seen Samurai Jack and Beetlejuice added in its second season.
MultiVersus is a great alternative to Smash Bros. It has the ability to collaborate with IPs from movies or TV shows, and it’s available to play on multiple platforms and more importantly, on PC which Smash Bros can’t live on.







