A few days ago, we got wind of a leaked whitepaper document from Microsoft related to Project Scorpio’s hardware. In our coverage on that here, we discussed how the document said that developers may wish to devote the extra power not to more pixels but to more detail in the existing pixels. A Twitter user asked Phil Spencer about native 4K still being a possibility with Scorpio, and Spencer replied only with “yes.”
Not ground-breaking, we agree, but it was followed by similar inquiry by another Twitter user. He wanted some explanations regarding “no more Native 4K […] running around.” Spencer’s reply tells the public that the goal with Project Scorpio as of right now is to prepare the hardware and games for it to be show-ready. Spencer reply first reply reaffirms that Project Scorpio’s hardware is fully capable of natively rendering 4K-resolution gameplay and, as we learned in the whitepaper, even Microsoft expects developers to focus on game detail rather than image resolution.
Via: Gamespot

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