With 2017 nearly in the books, it’s a good time to look back and appreciate everything that’s happened this year. This year in gaming, we got some entries in the list of all-time greats. Nintendo released an innovative new console, then later in the year actually released some games for it. Both Xbox and Playstation made serious steps forward into the 4K frontier. Some franchises took a step backwards, others leapt forward, and still others continued to disappoint their old fanbases.
One of my favorite aspects of video games is how personal it becomes to each player. Mostly, we all receive the same levels, the same characters, the same game as everyone else, but the experiences that each player has will be unique. So, while one player will only ever be able to play a fraction of the games released, myself certainly included, the range of experiences that player can have are unlimited.
That having been said, here is my personal look back on gaming 2017.
The Legend of Zelda: Breath of the Wild

Hyrule has never looked better. This massive playground with its different environments, challenges, enemies, and history made me incredibly sad when I had finally seen it all.
I won’t say how many hours I spent on this game, partly in case my wife is reading this, but also partly because I wasn’t the only one playing it. As much as I love Breath of the Wild, I think my 7 year-old son Zackary loves it even more. Learning it took some time for him, but I pressed him to not hand the controller over to me every time an enemy appeared and learn the controls for himself, and he steadily got better and better, to the point where I would come home from work to find the controller in his hands as he showed me the shiny new sword he won at the hands of a defeated guardian in a shrine trial.
The Legend of Zelda: Breath of the Wild is not my choice for game of the year, but it’s close, and it’s a game that I will come back to time and again throughout my life.
Horizon: Zero Dawn

Where Breath of the Wild had it’s fantastic Hyrule, Zero Dawn had the very real and personal world I already know and love. 15 years ago I worked as a river guide in front of these very mountains.
Where Breath of the Wild was beautiful, Horizon: Zero Dawn was STUNNING. Through all 100 hours of play in both the base game and the Frozen Wilds expansion, I constantly found myself stopping to stare at the incredibly detailed surroundings. Snow-capped mountains overlook lush, wild prairies filled with wildlife – both the organic and robotic kinds. The ruins of Colorado Springs, Denver and other areas are a beautiful disaster. But mostly, living in Utah myself, I was constantly awestruck at the familiar local sites so lovingly recreated in 4K. There are far too many to list, but the moment I saw Delicate Arch for the first time from the top of a Tallneck made my jaw drop, and I started geeking out when I stumbled on the canyon DevinSuperTramp used in his Canyon Rope Swing video. The open world of Horizon: Zero Dawn takes great liberty when it comes to distances, but the way that my local area has been recreated in such detail leaves me with great admiration for what Guerilla Games accomplished.
The world is beautiful, but the games is fun to play as well. Common video game and open world tropes are handled in a way that makes sense to the narrative, openly wandering and exploring the map is fun and challenging, but what impressed me most is how the world is not just a pretty canvas, it’s an intricate and well used character in an gripping narrative. There are no perfect games, but Horizon: Zero Dawn comes close, and it’s visuals and story will stick with me for a long time.
Mass Effect: Andromeda

Mass Effect: Andromeda should never have been released when it was. It needed and absolutely deserved another month or two of polishing. Its release might have been a very different story.
Mass Effect 3

I begged my fellow writers to stop me from playing the original trilogy again. They didn’t even try.
Unreal Gold

Every gamer will have their own nostalgia to dive into. This is mine. I can’t describe just how breathtaking this image looked nearly 20 years ago.
Rocket League
I should have had this article done a while ago, and Rocket League is a big reason why I didn’t. Rocket League is the ultimate “just one more round!” game. My son and I started playing earlier this year, and while it’s difficult to learn, it scales to your skill level very well. And if you find yourself overmatched against a clearly superior opponent, you can always watch what they do and learn from them, since all cars are created equal. Or, you can wuss out and drop out of the match like MY TEAMMATES ALWAYS DO. Add on a devoted development team constantly creating holiday events and a super competitive esports league, and you’ve got a classic – one my family has dropped over 100 hours on this year.Half-Life 3
Ha ha, no. If anything, 2017 proved the exact opposite. Death of Half-Life 3 confirmed.
Dishonored 2
https://youtu.be/–HyRIBZnuk
Backing things up to the beginning of the year, Dishonored 2 is one of my favorite games to come out of 2016. The original Dishonored is a forgotten classic, and Dishonored 2 more than lives up to its predecessor. I played as Emily, since the original has you playing as Corvo, and I thought the option gave a lot of life to the game. She’s no less powerful to play than Corvo, and I appreciated the perspective from a different point of view on her lost kingdom. Also, it was nice to get away from the stereotypical mouth full of gravel voice all too common in gaming protagonists. All in all, the game felt a lot more personal playing from Emily’s point of view, which is important to a narrative as tightly wound as Dishonored 2. 2017 also brought us the not-DLC stand-alone title Death of the Outsider, a game that occupies a weighty space on my backlog for 2018.
The Wolf Among Us

While I played The Wolf Among Us, my wife watched Once Upon a Time. Two very different takes on familiar fairy tale characters in unfamiliar circumstances.
Mr. Shifty
One of my favorite indie titles of the year is the one I was privileged to review. Mr. Shifty is a fast moving, fun-filled slugfest that I had a near-impossible time putting down. Clearing out rooms filled with henchmen armed to the teeth with machine guns, automatic shotguns, and grenade launchers with little more than a Nightcrawler-like teleport ability, potent fists, and the occasional way-too-much-fun trident was some of the most fun I’ve had this year. Story? Who needs a story? Sure, I love strong narrative probably way more than the next guy, but sometimes, what you need is to take on a building filled with thousands of bad guys for little more reason than “super-plutonium.”Honorable Mentions
Looking back, I realize I’ve played way more than this article will accommodate. My son rediscovered his love of Portal, Portal 2, and The Stanley Parable. I revisited Dubai in Spec Ops: The Line, and I stand by my assertion that everyone should play that game. We threw in Nom Nom Galaxy, ClusterTruck, and a ton of hours on Planet Coaster, which is only getting better and better as more material is added. Arrow Heads disappointed, LawBreakers delighted, and Destiny 2 felt familiar without really grabbing me.
All in all, it’s been a great year of gaming for me. There’s plenty I’ve missed that I swear I’ll get to: Prey, Dishonored: Death of the Outsider, Cuphead, Call of Duty, Player Unknown: Battlegrounds, Assassin’s Creed: Origins. More that I know I probably won’t, including probably every VR title out there. And still so many more from years past that are just as deserving of my time, including those I already own and are in my backlog: Fallout 4, Skyrim, Deus Ex: Mankind Divided, all the Uncharteds, the Last of Us, Rise of the Tomb Raider. Still, I’ve had a fantastic time and can’t wait for another coming year of games that surely I’ll get to play, should I ever find the time.
What did you play this year? What are you looking forward to next year? What’s on your backlog that you keep promising yourself you’ll finally play? Let us know in the comments, and sound off on our Twitter page.








