Yesterday ended on a high note what put fans on the edge when discovering the performance for Assassin’s Creed Valhalla. What in particular occurred followed a report from IGN which stated that the coming holiday 2020-sheduled title would be a performance-limited release as the game on the advertised Xbox Series X will run at native 4K with 30 frames per second. Instantly, users online became vocal to the upsetting discovery behind the new game on a next-generation system.

Assassin’s Creed Valhalla will run at a minimum of 30 FPS. On Assassin’s Creed Valhalla, we are committed to offer the best experience to our players by immersing them in the most beautiful worlds and environments we could create, and leveraging not only the graphics enhancements offered by the next generation of consoles, but also faster loading times and the new architectures,” Ubisoft reveals to the video game outlet yesterday.

This drew some controversy since Microsoft since the initial announcement of the Xbox Series X, then Project Scarlett, told that the new hardware would strive for 4K resolution output with a 60 frames per second performance. Even tossing the idea of 8K visual fidelity then, it only drew more questions to the outcome for Assassin’s Creed Valhalla.

Amid the conversation that went through the seams of the internet, Microsoft shared the performance is merely a choice on the behalf of the development team and shifting blame on the hardware is not appropriate for the situation. The firm shared the information with The Verge’s Senior Editor Tom Warren who relayed the details on Twitter:

Taken from Warren tweet, you can also collect that Xbox General Manager Aaron Greenberg confirming that the structure for the Xbox Series X is capable of achieving 120 frames per second as well depending on the respected software. But in whole, Ubisoft is to be why the game performs as such on the approaching console.

Even more, the same can also be expected for the opposing PlayStation 5 as well with the system’s architecture to be lesser of Microsoft’s unit. However, the PC version as well all could assume might offer varying outcomes since the platform is versatile to adjust to new properties releasing. Interesting enough though, Ubisoft does not address the possibilities of adverting the resolution for 1080p or even 1440p to capitalize on higher frame rate which current generation titles already do.

In other Assassin’s Creed Valhalla-related news, Ubisoft shared that HBO’s Vikings composer Einar Selvik will be involved with the creation for the game’s soundtrack alongside Jasper Kyd and Sarah Schachner who has composed previous Assassin’s Creed installments. You can read the full report by heading here.

What do you take from the comment made by Microsoft?

Assassin’s Creed Valhalla is shared to release sometime in holiday 2020 for Xbox One, Xbox Series X, PlayStation 4, PC, and Stadia.

Source: IGN

Nick Moreno Content Writer

Nick has over a decade of video game journalism under his belt. Outside of writing about trending & indie releases, he has also provided coverage at multiple events across the United States including Penny Arcade Expo & E3.

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