Summary

3/10

It's safe to say, that No Room in Hell 2 delivers one hell of a broken experience, the developers have truly abandoned the roots of the original NMRIH, trading quality for a glitch-riddled mess that feels like it crawled out of the deepest pit of development hell. Teleporting zombies, disappearing enemies, and hitboxes are so bad that they make it feel like the zombies are smacking you from the underworld itself, which is just the beginning. It's a hellish gauntlet of unbindable keys, broken voice chat, and floating heads that make it seem like the game's trying to pull you into its own version of purgatory. Throw in the fact that there’s only one map, and it becomes clear that the developers were in a rush to throw this disaster out the door. It's a hell of a ride but for all the wrong reasons. Performance-wise, the game is practically Satan's gift to lag. Lag spikes, server crashes, and unskippable cutscenes make it feel like you’re being punished for daring to boot up the game.

There isn’t much more to say without sounding like a broken record, but it’s going to take a lot more than empty promises and "updates" to drag No More Room in Hell 2 out of the deep, dark, bottomless pit it’s dug for itself. It’s not just that there’s no more room in hell—there’s no more room in my hard drive for this dumpster fire either and paying $29.99USD/$38.99 CAD feels like the ultimate scam and feels like it ill turn into the next The Day Before.

Developer – Tom Banner Studios

Publisher – Tom Banner Studios

Platforms –  PC (Reviewed)

Review copy given by Developer

NOTE:

The following game is being reviewed in an Early Access State, the game may change after the release of this review, this review reflects the game at the time of publishing.

You wanna know the real reason there’s No More Room in Hell? It’s because this game filled the space with the overwhelming of disappointment. This is no zombie apocalypse—it’s an apocalypse for your gaming standards. With a Mostly Negative rating on Steam, over 4,100+ reviews have been written, and none of them are praising this undead disaster. I almost wanted to scrap this review, but I felt a duty to save others from suffering through this unholy mess. So, let’s dive headfirst into this zombie dumpster fire and get this review over with—before it’s too late.

No More Room in Hell 2 is advertised as an “intense” and “terrifying” permadeath co-op experience, but the only thing it’s killing is my will to keep playing. They say you’re an emergency responder, but the only emergency here is figuring out why you’re still subjecting yourself to this monotonous, mind-numbing grind. Survive, scavenge, stockpile—rinse and repeat—again and again, like some twisted Groundhog Day where the only thing that changes is how much more soul-sucking it gets. This game’s idea of “ever-changing experiences” is just ever-increasing levels of Why am I still playing this?

Oh, but wait—there’s an eight-player co-op mode! Too bad it feels like eight poor souls locked in a group therapy session, trying to come to terms with their shared bad decisions. You’re supposed to work together, but all you’ll be doing is bonding over how much you regret starting this nightmare. Whether you’re trying to “deploy your wits” or use “deadly reflexes,” good luck finding either when the gameplay has you about as alert as a zombie yourself. And let’s not forget character permadeath! Because, hey, what’s more fun than losing everything in a game so bad you don’t even want to keep the progress you’ve made?

You can try setting off car alarms to distract the undead, lay traps, or go full Michael Bay with explosions. But no matter how hard you try, all roads lead to the same destination: boredom. The undead might react to every move and noise you make, but the real horror is how quickly this game has you plotting your escape route—not from zombies, but from the game itself. Forget fighting off waves of the undead; the real battle is against the urge to uninstall before you even make it to the second wave.

And let’s not overlook the Power Plant, the first massive map. Described as a vast rural Pennsylvania wasteland, it’s fitting because the gameplay feels just as barren. You start out “shaking solo in the darkness,” not from fear, but from sheer dread at how dull it all is. You’re supposed to find your teammates using proximity voice chat, but half the time you’re too busy talking yourself out of quitting. You’ll scavenge for gear, but the only thing harder to find than weapons is the motivation to keep playing.

The objectives are meant to unfold like iconic horror movie scenes at abandoned gas stations, bars, and military checkpoints, but let’s be real—it’s more like a horror movie of player attrition, with people dropping out faster than the undead can chase you. You’re tasked with restoring infrastructure to keep humanity alive, but let’s face it: after slogging through this mess, you’re the one who’ll need saving. Rebuilding society? How about rebuilding my tolerance for bad games first?

It’s safe to say, that No Room in Hell 2 delivers one hell of a broken experience, the developers have truly abandoned the roots of the original NMRIH, trading quality for a glitch-riddled mess that feels like it crawled out of the deepest pit of development hell. Teleporting zombies, disappearing enemies, and hitboxes so bad they make it feel like the zombies are smacking you from the underworld itself are just the beginning. It’s a hellish gauntlet of unbindable keys, broken voice chat, and floating heads that make it seem like the game’s trying to pull you into its own version of purgatory. Throw in the fact that there’s only one map, and it becomes clear that the developers were in a rush to throw this disaster out the door. It’s a hell of a ride but for all the wrong reasons. Performance-wise, the game is practically Satan’s gift to lag. Lag spikes, server crashes, and unskippable cutscenes make it feel like you’re being punished for daring to boot up the game.

There isn’t much more to say without sounding like a broken record, but it’s going to take a lot more than empty promises and “updates” to drag No More Room in Hell 2 out of the deep, dark, bottomless pit it dug for itself. It’s not just that there’s no more room in hell—there’s no more room in my hard drive for this dumpster fire either and paying $29.99USD/$38.99 CAD feels like the ultimate scam and feels like it will turn into the next The Day Before.

Will “Fncwill” Hogeweide Social Marketing & Press Relations

Will is a long-time veteran of the game review world. He is a QA Tester of not only video games, with his name in many game credits, but has also worked QA for many of our favorite tech products for multiple companies. Will can almost always be found gaming while also chatting away on Discord.

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