
It happened: the next-generation consoles released. Both Sony’s PlayStation 5 and Xbox Series X|S are both available for purchase. While the stock is very limited on retailers across the globe, those that managed to get their hands on the latest console are indulging on the net standard for console gaming. But while there is a new precedent for the latest hardware, there are certainly some hiccups on the two.
Most notably, however, partnered released marketed for Microsoft’s system is underperforming to its competitor. In that, many are discovering that PlayStation 5 are providing the promised experience the Xbox Series X is told to offer. Dirt 5, Assassin’s Creed Valhalla are the most referenced titles expecting subpar performance to what is expected on the latest Xbox iteration.
But as these issues are becoming louder and louder across the internet, Microsoft has heard the complaints and issued a statement responding to the issues. The firm presses that the optimized entries are expecting updates that the respected studio is currently working on, The Verge relays.
We are aware of performance issues in a handful of optimized titles on Xbox Series X|S and are actively working with our partners to identify and resolve the issues to ensure an optimal experience.
As we begin a new console generation, our partners are just now scratching the surface of what next-gen consoles can do and minor bug fixes are expected as they learn how to take full advantage of our new platform. We are eager to continue working with developers to further explore the capability of Xbox Series X|S in the future.
For the PlayStation 5, while issues are less apparent as to Microsoft’s unit, there are missing elements that are questionable to say the least. One being Variable Refresh Rate (VRR). While Xbox Series X|S implements the feature for better game stability, PlayStation 5 is out of the loop for that, Thankfully, the firm has disclosed an update is underway to offer the feature sometime later on.
More concerning, though, is the lacking support for 120 frames per second on PlayStation 5. While some games do include the option, it is explained that the hardware requires more manpower and time to execute the feature in contrast to Xbox Series X. You can read the full report by heading here.
Are you facing these issues on Xbox Series X?
Source: The Verge






