Gameinformer got to interview Unyshek from 343 Industries and Geoff Landskov about Halo 5’s new infection game mode that will be coming with the Memories of Reach update.
From the gameplay video Geoff and John talk about what is new with infected such as the new traits for the infected, they will only have Thruster Pack instead of having all the spartan abilities. In fact, they will have a bigger jump and more speed. The gameplay shown was Alpha Zombies which is one of the variants, the infected on that mode are a bit invisible and with all zombie modes the infected will have this Pestilence effect that will follow them so you can tell the difference between human and infected. Yes, they also confirmed that you can toggle that off for custom games. There will be more of a variety when to comes to infected modes in matchmaking as well as community maps at launch.
Another neat feature they are adding into Infection is that instead of having last man standing you can actually change it to last squad standing or last 2 standing so it can turn into a team based game but that’s optional for custom games. The longer you stay alive the more points you can get and I thought that was a neat idea so now you can really tell who is staying alive all game instead of checking the post-game record.
GameInformer
What are your thoughts on Infection in Halo 5?
Check out the video:

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