
Rebellion, the developers behind Sniper Elite and the Zombi Army video game series have a brand new title releasing this month with Atomfall. We had the fortunate opportunity to get our hands on the upcoming first-person survival action game that has inspirations from other games and movies.
Right away Atomfall was compared to Fallout and Rebellion knew this. The developer has made it clear by their own words and by the gameplay of Atomfall that it’s not an exact clone of the iconic Bethesda series.
Atomfall takes place in a fictionalized quarantine zone that has been sealed off from the outside world for five years. The time of the game is in 1957 when a secret Ministry of Defence project caused the world’s first major nuclear disaster at Windscale in Northern England.

Atomfall Allows For Freedom
One of the key features marketed for this game is that it does not have traditional quests, but rather offers Leads that can guide players on various journeys. The game is set in an open world, which adds to the appeal for all players, as it allows for non-linear exploration rather than a strictly linear path.
There are restricted areas you can explore through but beware of different Factions that you’ll run into. You can choose to fight these groups of enemies or stay away from them. During my brief two-hour playthrough, I encountered a few bunkers where I might find other people who can provide leads about specific situations.
The portion of the map I played looked small, but it’s so easy to get lost while working on just one lead alone. You can easily get sidetracked by other activities as well.

Different Ways To Combat In Atomfall
Atomfall does come with a couple of different ways to fight enemies whether you want to use rifles, pistols, shotguns, or close-quarter weapons like a cricket bat, an axe, or a knife, or you can also use explosives. I am sure there will be multiple combinations of how to fight enemies and I can tell you from what I played I wasn’t very good at combat yet.
Telephone Booths
In the world of Atomfall, there are many telephone booths scattered throughout. Occasionally, you may hear one ringing. If you decide to answer it, you might be taken to a new trailer or receive clues about certain characters in the game. These will likely play a larger role in the game compared to the preview I was able to play.

Atomfall Is Not Fallout
It’s clear that Atomfall is quite different from Fallout. It seems that Rebellion’s new game lacks a clear direction from when you play the game. Right away when I started the preview I found myself fighting enemies like Druids and Outlaws. Which led me to die multiple times in my early playthrough.
What worries me about Atomfall is how many gamers could it attract. If you haven’t experienced games that allow for exploration like Atomfall does, you might find it difficult to stay engaged. I’ve already realized that this will be a game I’ll end up spending over 40 hours on.
This game could be great. We will have to see.







