Mods are a common feature that many fans on PC us to alter the games already crafted in front of them, but for console owners it’s more a foreign experience.
According to a recent report over at Windows Central, that the possibility of mod support for Microsoft’s console might not be that far away. The outlet is known for covering other Xbox-related content coming to the platform from inside sources, like recently with keyboard and mouse compatibility for Xbox One.
Some games on Xbox already has mod support, but this feature was built in by the developer. Bethesda’s Fallout 4 and Skyrim: Definitive Edition have mod menus that the developer can choose and manage mods available for the game. Shared in the presentation that Microsoft will create an base for developers to display mods, but as well as creating a new section similar to Steam Workshop where mods will can be accessed on the platform’s home store.
This separate page would give players the ability to not only download mods, but as well give feedback and share mods. Expanding mods more socially than on the specific menu that mods are available for the specific titles. The presentation has also stated that dev kits for this new feature will be issued to developers in March. So those selected studios have already got a few months with the kit to work on support for their games.
What wasn’t presented though is that both of Bethesda’s titles disable achievements when using mods. So it’s unsure if this mechanic will be implemented for this new feature or if there is other restrictions that will come if this comes to the console.
For Microsoft to possibly bring this feature along with keyboard and mouse support is major for bringing more PC elements to a home console. Overall it’s a good thing, but we will have to see how it plays out if or when these features come to the alpha preview program.
Source: Windows Central
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