Ubisoft has announced that technical constraints have prevented the team-based first-person shooter releasing on the Nintendo Switch.

Alexandre Remy, Rainbow Six Siege brand director, explained that Rainbow Six Seige’s frame rate, 60 fps is “a bit  CPU heavy and Switch is not yet the Nintendo console where it’ll be.”

Ubisoft has already released titles onto the Switch such as Mario + Rabbids Kingdom Battle but has also halted development on the Switch version of Steep. In addition, Scott Phillips, game director of Assassin’s Creed Odyssey, said that if he had the programming skills, he would port the game to Switch.

While a good relationship exists between Ubisoft and Nintendo, it seems as though it will take some time for companies to get the technical and programming skills to be able to release bigger games on the Switch.

Source: Nintendo Life

 

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