The current discussion between platforms primarily is the feature to support cross-play. However, as that slowly, becomes the norm, the conversation is now pointing towards cross-save. What exactly this implementation is allows users to process their save data from one platform to another without any hindering obstacles. And it has been experimented with already.

In particular, Nintendo has already done so surprisingly with CD Projekt Red’s The Witcher 3: Wild Hunt. The Nintendo Switch version developed by Saber Interactive received support for the feature earlier this year, but now Nintendo aims to continue this new initiative with more than a handful of popular games to follow suit.

In a new announcement made today, Nintendo shares that cross-save will be implemented for Nintendo Switch and PC versions of notable releases from Epic Games, Hi-Rez Studios, and Mojang. Here is the full list of games now supporting cross-save:

  • Dauntless
  • Divinity II: Original Sin – Definitive Edition
  • Civilization VI
  • Fortnite
  • Minecraft
  • Paladins
  • Smite
  • The Witcher 3: Wild Hunt – Complete Edition

The ambition to support players to venture outside of Nintendo’s jurisdiction on PC is quite the surprise to see be taken from the Japanese company. The pursuit to better the experience for players disregarding the system they play on has more closely represented something of what Microsoft has been demonstrating in these past couple of years. Now seeing Nintendo do something of similar degree is something to get used to.

Regarding what is to come from this – there is the chance this could continue to develop further with more projects to be added under Nintendo’s belt for Switch/PC-supported saves in the coming future. With anticipated properties like Respawn Entertainment’s Apex Legends enroute for the coming future officially now, more games could be in the forecast from the firm.

What games do you hope to see support cross-save next?

Source: Nintendo

Nick Moreno Content Writer

Nick has over a decade of video game journalism under his belt. Outside of writing about trending & indie releases, he has also provided coverage at multiple events across the United States including Penny Arcade Expo & E3.

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