
Behaviour Interactive has announced that Jason Voorhees from Friday the 13th will be joining Dead by Daylight on June 16. Public playtests on Steam start on May 26. This comes at the time the game reaches its 10th anniversary of being released.
“There was never a question that our 10th Anniversary Chapter couldn’t just be big – it needed to be something really special,” shares Sr. Creative Director, Dave Richard. “When we started to see a path to finally making this partnership a reality for our 10th, we knew then the perfect Jason moment had come. We’re just thrilled the stars aligned and we were able to work with the great folks at Jason Universe to deliver this for our players on such a major milestone for Dead by Daylight.”
The Jason and Dead by Daylight crossover brings a range of Outfits that pay homage to his legacy while being reimagined. Jason’s default Outfit presents the unmistakable icon from Jason Universe, originally designed by horror legend Greg Nicotero: a 13-holed hockey mask, machete, and weather-beaten clothing worn through countless kills. Additional exclusive Outfits are also available.
Here is an overview of Jason Voorhees in Dead by Daylight via Behaviour Interactive:
Omnipresent Evil
Jason’s power is split into two distinct components, the first being Omnipresent Evil—a stealth-based ability that encapsulates the Killer’s knack for popping up in unexpected places to catch his victims off guard.
Activating Omnipresent Evil causes Jason to vanish from the Map entirely, allowing him to move at increased speed while giving Survivors zero clues as to his whereabouts. While invisible, Jason can track his prey through faint visual cues like footsteps, predicting their movements and positioning himself perfectly for maximum effect.
To reappear, Jason targets key environmental points such as Pallets, Vault points, and breakable walls—bursting back into action with explosive force. For added effect, these sudden appearances can destroy breakable obstacles around him and trigger screams from nearby prey. Survivors will have to contend with the tension that comes from suddenly losing track of Jason (he was right behind me…) and knowing a vicious attack could be waiting just around the bend.
Improvised Carnage
The second half of Jason’s Power taps into his signature creativity when it comes to kills, utilizing the items available in his environment. Scattered throughout the Map are containers filled with makeshift projectiles—fragments of Lockers, broken Generator parts, shattered Pallets, even Hooks.
Jason can pick up and throw these items with devastating force, turning familiar elements of The Entity’s Realm into deadly weapons. Unlike other ranged Killers, each projectile must be gathered individually and will only be replenished the next time Jason enters Omnipresent Evil, adding a layer of strategy to their use.
A successful hit will stagger Survivors, but under the right conditions, Jason can also score some welcome style points. If an injured Survivor is struck near a wall, they’ll be pinned in place—left helpless and suspended until Jason mercilessly strides up to claim them.
Dead by Daylight is available to play on Xbox Series, PlayStation 5, PlayStation 4, PC, and Nintendo Switch.
Jason Voorhees x Dead by Daylight Trailer







