
Almost a year ago now, Sony Interactive Entertainment held its inaugural PlayStation 5 Showcase. In that, the PlayStation company hosted a myriad of new titles to illustrate the capabilities of the new system to hit the market later that fall. One unique release happened to be Lucid Games’ Destruction AllStars. The Geometry Wars developer exclusively for PlayStation 5 would bring an energetic destruction derby online experience to launch the PlayStation 5.
However, a fall release later appeared to be overambitious for the game studio when soon learning that Destruction AllStars would be delayed into 2021. But, that does not mean the game is specifically in a bad state for its users when releasing. To compensate for the extended wait, PlayStation 5 users could redeem said title via PlayStation Plus in February.
Even more, Sony Interactive Entertainment decided to reduce the game’s retail price to $19.99 following the promotion ending earlier this year. But since then, Lucid Games is working to bring more changes to the Destruction AllStars formula. With that, quality of life changes are to be applied including fixes and even the addition of online AI to substitute missing players.
We wanted to start talking about upcoming features and plans we have on our internal road map with the community so you all have a better idea of what is to come, also to get your early feedback and what you all think. We know it’s important to keep you all informed and up to date on what we want to achieve, and also knowing what it is you all think and how you feel about these changes so we all go down this path together.
Whilst we don’t currently have definite dates for when these go live, these are the changes we have coming further down the road. This is just the first Dev Update blog that we want to put out, with more coming in the future with other planned changes and features when we have more to share!
Highlighting some mentions for the coming updates, Lucid Games plans to introduce Global Parties to queue with friends and the ability to filter preferred game modes when searching for a match via a playlist feature. For the matter of adding bots, Lucid Games is aware of the peak times its user base is active online and decided to make the addition to combat time periods outside of peak play time.
“With a community the size of Destruction AllStars, spread out across the world we do have peak times and low times of player activity for online matchmaking,” the team explains. “We want to ensure that matches are filled to capacity with as many real players as possible, but when missing X amount of players when queuing for a match, AI bots will take the remaining places. The exception to this is Blitz, as a competitive mode, Blitz will never feature Bot’s.”
What are your thoughts on the changes coming to Destruction AllStars?
Destruction AllStars is out now for PlayStation 5.
Source: Lucid Games







