Digital Foundry has run a scene for scene comparison of frame-rate test on the PlayStation 4 and PlayStation 4 Pro, and the results may (or may not) surprise you.

When compared side by side, the PS4 actually performed better than the Pro as far as frame-pacing went, but both ran in to problems. The PS4 Pro can be run in High or Lite graphics mode. The tests in the above video show that while the Pro’s High mode aimed for 30fps, it was not hitting its target. The Lite mode, which only goes up to 1080p, was displaying the same problems, but less often.
What this means is the image will not look smooth, even if the frame-rate is working like it is supposed to. Due to these issues, the PS4 managed to out perform the Pro’s High mode.
What will this mean for the PS4 and PS4 Pro sales? Is the system not living up to the hype? Let us know what you think in the comments below!

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