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  • EA Sports NHL 27 is expected to release on September 11 for XBOX Series and PS5
  • Mouse P.I. For Hire: How To Defeat All Bosses
  • Shrek is joining Brawlhalla on July 29, 2026
  • Splatoon Raiders amiibo featuring The Deep Cut Trio revealed
  • Red Dead Redemption 2 – A Quiet Time Walkthrough
  • Wo Long 2: Wings of Ember Releasing In 2027 for XBOX, PS5, NSW2, PC
  • New Mario Kart World Update V1.6.0 adds Bob-omb Blast to Battle Mode
  • Nintendo Switch has sold 155.92 million units
  • A Luigi’s Mansion Movie is reportedly being pitched
  • Review: Mega Man Star Force Legacy Collection
  • EA Sports NHL 27 is expected to release on September 11 for XBOX Series and PS5
  • Mouse P.I. For Hire: How To Defeat All Bosses
  • Shrek is joining Brawlhalla on July 29, 2026
  • Splatoon Raiders amiibo featuring The Deep Cut Trio revealed
  • Red Dead Redemption 2 – A Quiet Time Walkthrough
  • Wo Long 2: Wings of Ember Releasing In 2027 for XBOX, PS5, NSW2, PC
  • New Mario Kart World Update V1.6.0 adds Bob-omb Blast to Battle Mode
  • Nintendo Switch has sold 155.92 million units
  • A Luigi’s Mansion Movie is reportedly being pitched
  • Review: Mega Man Star Force Legacy Collection
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Interviews

  • Interviews

    Interview with Total Monkery developer and former LucasArts veteran, Richard Weeks
    Interview with Total Monkery developer and former LucasArts veteran, Richard Weeks

    Interview with Total Monkery developer, Richard Weeks, working on MagNets 1. What is MagNets for those that don’t know? Richard: Magnets is a fairly fast paced [...]

    Posted on January 31, 2015 By Cam

  • Interviews
    Interview with ID@Xbox game Gear Gauntlet developer, Jay Adeloye

    1. So Jay, first question – what got you into designing games? Jay: Well I’ve always been a big gamer, as a child I was [...]

    Cam January 23, 2015
  • Interviews
    Interview with #IDARB Creator Mike Mika

     1. So mike what made you want to design games? I’m a child of the 80s. I grew up at a time when there were [...]

    Tyler Nienburg January 12, 2015
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