Just three days away from everyone outside of Microsoft to really get to know Project Scorpio’s official name, price, and design, Mike Ybarra, Corporate Vice President – Xbox & Windows gaming platform at Microsoft, has shared on Twitter the team at Redmond is giving developers an extra 1GB GDDR5 to improve their games on Scorpio. This means 9GB RAM is being allocated to games alone, and the remaining 3GB is being used for everything else such as dashboard’s UI, and apps.
https://twitter.com/XboxQwik/status/872834422675873792
Mike also says “Games that don’t use the full 9GB, the rest of the RAM will be used as a cache (making things load way faster, etc.). All games = better.”
https://twitter.com/XboxQwik/status/872836396116987904
Project Scorpio’s specs:

  • CPU: Eight custom x86 cores
  • GPU: 6 teraflops
  • RAM: 12GB GDDR5
  • Memory bandwidth: 326GB/s
  • Vapour-chamber cooling
  • 1TB Hard Drive

In comparison to Xbox One, Scorpio is 30% faster with the CPU 4.6 times more powerful. Its hard drive speeds are also massively improved meaning 4K resolution should be easily achieved. Digital Foundry did a technical test with Forza 6 running at 4K/60fps using around 60-70% of Scorpio’s power. Xbox One uses 90% of power running Forza 6 at 1080/60fps.
Digital Foundry predicted the price for Scorpio around $499 back in April, but we believe the console should be officially priced at around $449 closer to PS4 Pro’s pricetag.

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