While reporting on gaming news and upcoming projects that have yet to be revealed, there has always been one individual that many would resort to on the matter for confirmation regarding any lingering rumors. In particular, I’m referencing Kotaku’s Jason Schreier. He has and continues to clarify any misguiding information on supposed properties alongside sharing the stories of industry developers that are unable to speak up when issues like over-extended crunch inflicted on a development teams.

However, just one passage of Schreier’s journey in the gaming industry has come to a close as he revealed late last week to be officially leaving Kotaku after joining the news outlet in 2011. At the time, Schreier disclosed to be finishing up on his second novel alongside spending more time with family before sharing his next move in journalism.

Now advancing to today, Schreier has announced that he will be taking a position at Bloomberg as an editor for the Tech division of the New York City-based outlet.

https://twitter.com/jasonschreier/status/1252281312867745792

At the time of his official departure from Kotaku, Schreier shared that his withdrawal will also affect his presence in the Splitscrren podcast. However, he then goes on to clarify that him along with other Kotaku editors Kirk Hamilton and Maddy Myers will be forming a new podcast titled Triple Click.

In an interview with Gamesindustry.biz, Schreier tells that he has ambitions to tackle business stories with the new tools for his disposal: related stories in the media on the subjects of workforce labor is also told to still be a staple in his reporting with his new journey at Bloomberg.

On the discussion of journalism in the gaming market, Schreier does expand on one criticism regarding livable wages for journalists in the industry. He tells that many pieces – of the degree that he has done – requires a lot of effort and time of course to bring to the reader. But with the ‘entry-level salaries’ that many writers are still receiving years later, he doesn’t question why journalists do not continue to pursue work.

I think it’s a problem that you can potentially work in media for a long time, have a senior-level resume, and be making an entry-level salary in any other industry. And I think it’s the biggest reason that we see so many people just abandon fledgling careers in journalism because they just can’t afford to stay in journalism. There are only so many of the top, well-paying positions, and you have to wait for someone to leave one of those positions to have one. It’s just an unsustainable system.

While Schreier does show great concern for the issue, he tells that he himself does not have a direct answer to resolve the problem. But from what he has viewed for potential solutions to the trouble plaguing journalists, its subscription-based writing, he explains. “This idea that things on the internet should be free just because they’re on the internet is what has just been catastrophic for media, among other industries.”

“I think Patreon and subscriptions in general are going to be the most important business model for the future. I don’t really see news working in any other way. And I think if the takeaway is anything, I hope it is that news for free is not really free, and eventually is going to kill news.” Other related topics that he deems to be necessary in properly resolving is the issue still imbedded in the parent company of Kotaku and many other neighboring outlets.

Source: Kotaku

Nick Moreno Content Writer

Nick has over a decade of video game journalism under his belt. Outside of writing about trending & indie releases, he has also provided coverage at multiple events across the United States including Penny Arcade Expo & E3.

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