The House of Hikmah is a game with a meaningful heart but uneven execution. Its world, music, and cultural inspirations leave a stronger impression than its actual gameplay, and while Maya’s journey through grief contains moments of genuine emotional resonance, repetitive puzzles and sluggish pacing keep the experience from...
Will (FncWill) Hogeweide May 14, 2026For a studio with such a strong legacy in narrative gaming, Aphelion lands as one of Don't Nod's weakest projects in years. Beautiful visuals and a promising premise are ultimately buried beneath repetitive gameplay, sluggish pacing, and a story that never reaches the emotional heights it desperately chases.
Will (FncWill) Hogeweide May 13, 2026Nippets feels less like a traditional hidden object game and more like a playable interactive illustration filled with tiny stories waiting to be uncovered. It is cozy without becoming dull, charming without feeling overly sugary, and clever without becoming frustrating. For fans of relaxing puzzle games, cozy exploration titles, or...
Will (FncWill) Hogeweide May 13, 2026Pragmata is smart, emotionally engaging, visually stunning, mechanically inventive, and refreshingly different from nearly everything else in the modern action adventure space. It blends intense combat, real time puzzle solving, emotional storytelling, and unforgettable world building into something uniquely its own. After years of uncertainty, Capcom has finally delivered one...
Will (FncWill) Hogeweide May 7, 2026Blood Reaver stands as a strong entry in the genre. It takes the familiar foundation of round based shooters like Call of Duty Zombies and Killing Floor, then builds on it with relics, spells, and layered progression systems that give it its own identity. It may not completely reinvent the...
Will (FncWill) Hogeweide May 4, 2026Blizzard is once again expanding Diablo beyond the screen, this time through a new collaboration with Jackson Guitars. The X Series Limited Edition Diablo IV [...]
Will (FncWill) Hogeweide April 23, 2026Not every part of the experience is perfect. Some pacing issues remain, particularly in the early sections of the first game. Exploration can occasionally feel repetitive, and the limitations of the combat grid may not appeal to everyone. But these are minor drawbacks in an otherwise strong package. In the...
Will (FncWill) Hogeweide April 23, 2026Diablo IV: Lord of the Hatred is a major expansion for Diablo IV, developed by Blizzard Entertainment. This article focuses strictly on what the expansion [...]
Will (FncWill) Hogeweide April 21, 2026During the Press event for Diablo IV: Lord of Hatred, Press got to ask Developers, game Directors and more from the Diablo staff questions about [...]
Will (FncWill) Hogeweide April 21, 2026“With the death of flash, and with some of these games being over 20 years old, the idea of having a tuned up collection of these old games in a more permanent form is quite appealing!” That sentiment really captures the heart of this release. Many of these titles were...
Will (FncWill) Hogeweide April 19, 2026If you enjoy roguelikes or deckbuilders and want something that does not take itself too seriously, Cupiclaw is well worth a try. It turns the simple frustration of a claw machine into something strategic, chaotic, and surprisingly hard to put down. There are a few rough edges. The reliance on...
Will (FncWill) Hogeweide April 19, 2026Sea of Stars on mobile doesn’t just work, it feels right. Its design, inspired by classic RPGs, shines brightest on a handheld screen, making this version arguably the most fitting way to experience the adventure.
Will (FncWill) Hogeweide April 18, 2026















