Summary

5/10

Go to IT tries to sell itself as a complex business simulator, but it’s little more than a dull chore masquerading as a game. The historical timeline is lifeless, the management mechanics lack clarity, and the overall experience feels unfinished. If you want a game that truly captures the thrill of running your own company, skip this polished turd and play Game Dev Tycoon instead. It’s proof that a small indie team with passion and talent can create something extraordinary—unlike whatever Go to IT was trying to be.

Developer – Black Deck Crew, Gamera Interactive

Publisher – Gamera Interactive

Platforms –   PC (Reviewed)

Review copy given by Publisher

Have you ever wanted to run your own software company? If your answer is yes, Go to IT might seem like the game to scratch that itch. But don’t be fooled by its promises of tactical depth and meaningful management. This business simulation title is more of a glorified spreadsheet than an immersive experience, especially when stacked against the absolute masterpiece that is Game Dev Tycoon. Despite Game Dev Tycoon releasing after Go to IT, it manages to completely eclipse it in every possible way, making Go to IT feel like an even scrappier indie attempt than it already is.

On paper, Go to IT sounds ambitious. You’re tasked with managing a software company from 1991 to the late 2000s, navigating industry trends, hiring employees, and deciding between in-house projects or outsourcing. The game brags about offering “multidimensional management challenges” and “10+ parameters to manage your team’s satisfaction.” But once you dive in, you quickly realize that these features are nothing more than shallow gimmicks.

The decisions you make often feel hollow, with outcomes that are either poorly explained or seemingly random. For example, hiring employees based on their hard and soft skills is a neat concept, but the game does a terrible job of connecting your choices to measurable results. Does hiring that one developer with stellar coding skills but bad interpersonal traits really affect your success? Who knows? The game sure won’t tell you.

Similarly, the historical aspect, which should add depth and immersion, is just a backdrop. You’ll see milestones like the rise of the internet or blockchain, but they’re delivered so flatly that you’ll barely care. Compare this to Game Dev Tycoon, where each new development—like transitioning from PC to console—feels exciting and game-changing.

Here’s the kicker: Go to IT makes Game Dev Tycoon—an indie game created by two brothers—look like a triple-A production. It’s embarrassing how a game with such a small team can outshine Go to IT in virtually every category. The comparison only serves to highlight how half-baked Go to IT is.

The so-called “multitude of parameters to manage” in Go to IT boils down to unnecessary micromanagement that adds frustration instead of fun. Meanwhile, Game Dev Tycoon strikes the perfect balance between simplicity and depth, keeping you engaged without overwhelming you.

Go to IT tries to sell itself as a complex business simulator, but it’s little more than a dull chore masquerading as a game. The historical timeline is lifeless, the management mechanics lack clarity, and the overall experience feels unfinished. If you want a game that truly captures the thrill of running your own company, skip this polished turd and play Game Dev Tycoon instead. It’s proof that a small indie team with passion and talent can create something extraordinary—unlike whatever Go to IT was trying to be.

P.S. For a game about IT, you’d think they’d even have higher quality screenshots in there PR kit and on there SteamPage

Will “Fncwill” Hogeweide Social Marketing & Press Relations

Will is a long-time veteran of the game review world. He is a QA Tester of not only video games, with his name in many game credits, but has also worked QA for many of our favorite tech products for multiple companies. Will can almost always be found gaming while also chatting away on Discord.

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