
Developer Psyonix announced a new update for Rocket League that includes new content but also improvements for the game on the Nintendo Switch 2. When the console launched, Rocket League was not yet enhanced for the console, and its performance was based on the Switch 1.
Psyonix revealed visual and performance improvements for Rocket League on Nintendo Switch 2. In Docked Mode, Resolution is now locked at 1080p, 60 FPS, and in Handheld Mode, Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution to make sure gameplay is smooth.
Here is a list of improvements Rocket League now has on Nintendo Switch 2:
Nintendo Switch 2 Rendering Enhancements
- We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.
- Simplified Graphics Settings
- The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.
- Improved Resolution
- Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.
- Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.
- Visual Quality Upgrades
- Increased world detail
- Higher texture quality in handheld mode, matching docked mode
- Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)
- Improved lighting effects
- Ambient occlusion
- Higher-resolution shadows
Rocket League has a limited-time event happening now. Cartman’s Crash Out brings new challenges where players can get new Certified Toppers and the animated Cheesy Poofs Octane Decal. The event is now live until February 5 at 4 PM PT / 1 PM ET.







