
Discover everything you need to know about all weapons in Resident Evil Requiem, including how to get them.
Resident Evil Requiem offers a variety of combat tools, including firearms, melee weapons, and improvised enemy weapons. Each has different roles in combat depending on the situation and which protagonist you are playing as.
Leon focuses on more traditional Resident Evil action with a broad arsenal of guns, while Grace has a more survival-horror feel, with limited guns and heavier tension. Choosing the best weapon for your character helps you progress quickly while dominating enemies in combat.
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How Weapon Works in Resident Evil Requiem

Weapons are divided between those you find during the story, those you purchase from Supply Boxes, and bonus/unlockable weapons. The bonus weapons can be obtained after completing the game and earning Challenge Points.
Leon and Grace have different weapon sets, meaning each character can use specific weapons tied to them. Leon also upgrades weapons at Supply Boxes to make them more effective and damage-dealing in combat. Many weapons are physically found in specific locations as you progress.
Weapon Types

There are different weapon types in Requiem, and each one comes with its own playstyle and strength. Melee weapons are basically the close-range tools that are used for blocking, parrying, and killing infected in melee. Knives can break unless upgraded or infinite durability is unlocked.
Pistols are excellent for close to mid-range firefights and have moderate damage. Magnums can deal massive damage to enemies but have low ammo and a slow rate of fire. Requiem and Ghost Grudge are excellent against bosses and elite enemies.
Shotguns have widespread and high close-range stopping power. Rifles like Marksman 1A and Classic 70 provide range and precision. Gal and Stiri REVO3 A1 are the SMGs that have sustained fire at mid-range.
All Weapon Locations

Below are all the weapons in Resident Evil Requiem, including how to obtain them.
| Weapon | Weapon Type | Description | Used By | How To Get |
| Hatchet | Melee | A hatchet used by special forces. Capable of delivering fatal blows, but requires regular maintenance to stay sharp. | Leon | Available at the beginning |
| Alligator Snapper | Handgun | A reliable semi-automatic handgun. This custom model is issued to DSO personnel. | Leon | Available by default |
| Requiem | Assault revolver | A DSO-issued, large assault revolver that uses 12.7x55mm rounds. Offering high-powered piercing capabilities, it’s a weapon that you can rely on. | Leon and Grace | Unlocked by default |
| B934 | Handgun | A straight blowback handgun. This basic, interwar design prioritizes durability over firepower. | Grace | Located in the Dining Room on the first floor of the Care Center’s West Wing. |
| S&S M232 | Handgun | An incredibly reliable handgun. Grace bought it for self-defense with her first paycheck. | Grace | Found on a bar counter in the Bar & Lounge on the second floor of the Care Center. |
| Makeshift Knife and Hunting Knife | Melee | A crude, handmade knife suitable for close combat. Can be used to fight off enemies when grabbed. | Grace | Found in Grace’s progression areas for melee defense. |
| MSBG 500 | Shotgun | A compact, pump-action shotgun. Offers an excellent spread but with limited capacity. Can be customized for an even wider blast. | Leon | Found in the attic before the Chunk fight during Leon’s campaign. |
| Hand Grenades | Explosive | A hand grenade that disperses a powerful shockwave when it explodes. | Leon | Dropped by the Chunk monster. |
| Classic 70 | Rifle | A standard bolt-action rifle. It can deliver serious firepower in skilled hands. The scope can be swapped out or removed. | Leon | Found before the roof deck where Leon supports Grace. |
| Gal | SMG | A submachine gun was developed in the 1950s. Lacks accuracy but has a large ammo capacity, suitable for bursts of sustained fire. | Leon | Located inside the East Raccoon City parking garage. |
| Marksman 1A | Rifle | A semi-automatic marksman rifle. The damage per shot is limited, but it boasts a high rate-of-fire and fast reload speeds. | Leon | Found in a BSAA container on the main street in East Raccoon City. |
| W870 Police | Shotgun | A pump-action shotgun that boasts an impressive spread. Requires a firm grip to keep its high power in check. | Leon | Found in Kendo’s Gun Shop in Raccoon City Centre. |
| Mortal Edge | Melee | A formidable instrument of death. It has taken countless lives and is steeped in a long, bloody history. It has exceptional parry capabilities. | Leon | Obtained during the Leon campaign or purchased with 3000 CP |
| Silencer 9 | Handgun | A powerful and precision handgun, the built-in suppressor effectively dampens the sound of all shots. | Leon | Purchased for 9000 Credits |
| 990-TAC | Shotgun | A modern semi-automatic shotgun. With excellent grouping, it is ideal for precision shooting. | Leon | Purchased for 7000 Credits |
| Stiri REVO3 A1 | SMG | A lightweight, compact, polymer-frame SMG. Has a high rate of fire and does considerable damage. | Leon | Purchased for 6000 Credits |
Post Game Weapons
After beating the game and earning Challenge Points, you can purchase them in the Special Bonus menu in Resident Evil Requiem. Once bought, they appear in Leon’s Supply Boxes for use. These unlockable weapons give Leon extra firepower and variety for New Game Plus.
| Weapon | Weapon Type | Used By | Required CP |
| RPG-7 | Rocket Launcher | Leon | 15,000 |
| Clatter Carbine | Assault Rifle | Leon | 6,000 |
| Mortal Edge | Melee Axe | Leon | 3,000 |
| Redemption | Pistol | Leon | 3,500 |
| Ghost Grudge | Magnum | Leon | 1,000 |
| Matilda IMP | Burst Handgun | Leon | 500 |
| Kotetsu Knife | Unbreakable Knife | Grace | 5,000 |
| Freya’s Needle | SMG pistol | Grace | 4,000 |
Best Three Early Game Weapons in Resident Evil Requiem
Choosing the best early-game weapon is crucial to eliminating the enemies in Resident Evil Requiem. Each of these weapons can dominate the enemies and deal massive damage when used properly.
Requiem

This revolver has very high power, low stability, precision, and rate of fire compared to smaller guns. You start with this weapon early on, and both protagonists use it at different points in the story. Use it for big threats or bosses rather than regular zombies due to its excellent recoil and power. Ammo used in this weapon is rare, so you need to conserve shots and aim carefully.
Alligator Snapper

Alligator Snapper is a handgun that Leon Scott Kennedy starts with in Resident Evil Requiem. This weapon is unlocked by default at the beginning of his campaign. Its moderate rate of fire and accuracy make it ideal for normal zombies and smaller infected. Alligator Snapper still works as a backup pistol with consistent performance.
MSBG 500
MSBG 500 is located in the attic area of the Rhodes Hill Chronic Care Center before a major boss encounter. The MSBG 500 functions like a classic pump-action shotgun, and it sprays many pellets over a wide area.
This weapon is ideal for hitting multiple targets or stagger-locking fast enemies. MSBG 500 is most effective at short distances; pellets disperse and lose power at longer ranges. The spread and damage make it extremely useful for crowd control and tough infected enemies. It has a small ammo reserve and low shell capacity per load compared to rifles.






