GDC have shared details on various panels that Microsoft will be hosting at GDC (Games Developer Conference) based on Xbox One and Windows 10, Microsoft’s upcoming OS and how this will be crucial to both Xbox One and PC development. The first panel, “The Future of Gaming Across the Microsoft Ecosystem: Creating Games Across Devices” is being hosted by the Head of Xbox, Phil Spencer who will be discussing development games that run across every Windows 10 device including Xbox One, Desktops, Tablets, Laptops, Phones and so forth. This will be probably be the most interesting news-worthy panel, however developers will probably also be keen on the DirectX12 stuff and integrating the Xbox Live service into their games.
Here’s the full list of Microsoft panels at GDC, if you want to learn more about a specific one, the titles are clickable which will take you to the GDC website:
- The Future of Gaming Across the Microsoft Ecosystem: Creating Games Across Devices
- Beyond Binary Choices: How Players Engage with Morality
- Designing Games for a Windows Core WorldÂ
- Developing Games for Windows 10
- Better Power, Better Performance: Your Game on DirectX12
- Gaming Consumer Experience on Windows 10
- New Opportunities for Independent Developers
- Developing with Xbox Live for Windows 10
- Xbox Live Multiplayer: Introducing Services for Cross-Platform Matchmaking and Gameplay
- Fable Legends: Cross-Device Gameplay with Xbox Live
- Best Practices for Leveraging Cloud-Based User Stats and Achievements in Xbox Live
- Distributing Games Across Microsoft’s Phone, PC, and Xbox Marketplace
- Advanced DirectX12 Graphics and Performance
- ENCORE: Better Power, Better Performance: Your Game on DirectX12
- Sustained Gaming Performance in Multi-Core Mobile Devices
- PC Games for Windows 10 (Presented by Microsoft)







