
2026 has stood to be a pivotal time for publisher Ubisoft. Alongside restructuring its overseeing leadership last year, Assassin’s Creed – the firm’s biggest IP – has also faced its own shakeup in management as well. As a result, the firm has made some drastic changes to ongoing ambitions at Ubisoft. Such as the cancelation for Prince of Persia: The Sands of Time Remake that happened in January.
Additionally, full studios were met with its own changes too. Around the same time, Ubisoft Halifax was met with completely shuttering. The timing was very peculiar following talks of unionization at the Canadian division. Not only that, Ubisoft Toronto was hit with its own wave of layoffs which did leave some worried about the development on the Splinter Cell Remake.
From InsiderGaming this month, it was reported that more layoffs at Ubisoft have taken place. The mass firings is understood to have affected roughly 380 employees. This decision was also met with the closure of two Ubisoft studios: Ubisoft Winnipeg & Ubisoft Belgrade. It was also disclosed Ubisoft Barcelona fired 51 employees; Ubisoft San Francisco hit with an undisclosed number of layoffs; Rainbow Six Siege reported 120 departing employees. You can read the internal memo below:
Over the past months. Ubisoft has been evolving its organization to simplify how it operates, reduce its cost base. and strengthen the company for the long term. These decisions also reflect adjustments to the level of activity following recent portfolio reviews. As part of this effort, we have made the following announcements today regarding our teams and operations.
In Production. difficult decisions were made to close our studios in Winnipeg and Belgrade, and we have initiated consultations regarding a proposed restructuring of our Barcelona studio with a refocus of activities on Rainbow Six subject to employee representative consultations. Changes are also underway across the global Publishing organization, to adapt how teams are structured and deployed, while maintaining a strong presence in key markets.
Pending consultations, these decisions mean that up to 380 employees could be impacted. These changes do not reflect the talent, commitment, or contributions of the people affected. Local management teams are engaging directly with employees to provide information, answer questions, and ensure appropriate support throughout the process.
Elsewhere in relation, it is also reported that the latest Ghost Recon title is also facing its own obstacles amid layoffs at Ubisoft. Project OVR is said to have shot short of internal projections and that leadership will be more present in the game’s development. While the title is viewed as a priority at Ubisoft, employees phrase the goals set as “unrealistic deadlines and poor planning and management.” These changes are mainly targeting the Ubisoft Paris team.
Recently, Ghost Recon has been mentioned by Ubisoft as it plans to ship the game by fiscal year 2029. The title is said to be shared alongside an upcoming Far Cry title. In July 2025, Yves Guillemot did press that the new project would be taking a new direction for the IP fully embraced as a first-person shooter unlike most releases in the series. You can read the full report by heading here.
Are you surprised with these developments at Ubisoft?
Source: InsiderGaming, (1)







